Wind SeiryuuTier 1
at Card's Village Store champ
Pilot Skill · average
Head-to-Head Matchups
Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.
| Opponent | Their share | Matches | W-L-D | Raw WR | Shrunk WR | Adj WR | ELO Δ/match |
|---|---|---|---|---|---|---|---|
| Wind Razorgale | 12.9% | 1 | 1-0-0 | 100.0% | 60.0% | 58.9% | +14.3 |
| Fire Luxem Assassin | 9.7% | 2 | 2-0-0 | 100.0% | 66.7% | 73.4% | +22.4 |
| Fire Suzaku | 9.7% | 3 | 2-1-0 | 66.7% | 57.1% | 52.6% | +1.9 |
| Fire Suited | 6.5% | 2 | 1-1-0 | 50.0% | 50.0% | 42.3% | -7.4 |
| Wind Luxem Assassin | 6.5% | 1 | 0-0-1 | 50.0% | 50.0% | 44.6% | -8.6 |
| Fire Aetherwing | 3.2% | 0 | — | — | — | — | — |
| Fire Aggro | 3.2% | 1 | 0-1-0 | 0.0% | 40.0% | 43.2% | -10.9 |
| Fire Arcane | 3.2% | 0 | — | — | — | — | — |
| Fire Crux Lorraine | 3.2% | 1 | 1-0-0 | 100.0% | 60.0% | 63.4% | +21.4 |
| Fire Oblation | 3.2% | 0 | — | — | — | — | — |
| Fire Slimes | 3.2% | 1 | 0-1-0 | 0.0% | 40.0% | 40.1% | -15.8 |
| Fire Umbra Ranger | 3.2% | 1 | 1-0-0 | 100.0% | 60.0% | 56.1% | +9.8 |
| Water Crux Mage | 3.2% | 1 | 0-0-1 | 50.0% | 50.0% | 48.1% | -3.1 |
| Water Exia | 3.2% | 1 | 0-1-0 | 0.0% | 40.0% | 41.3% | -13.9 |
| Water Genbu | 3.2% | 2 | 0-1-1 | 25.0% | 41.7% | 44.6% | -5.2 |
| Water Whirlpool Mill | 3.2% | 1 | 0-1-0 | 0.0% | 40.0% | 41.3% | -13.9 |
| Wind Crux Lorraine | 3.2% | 1 | 1-0-0 | 100.0% | 60.0% | 61.7% | +18.7 |
| Wind Shadowstrike | 3.2% | 0 | — | — | — | — | — |
| Wind Wakeup Combo | 3.2% | 2 | 1-1-0 | 50.0% | 50.0% | 45.0% | -4.8 |
Decklists · 4 from this event
The 4 public Wind Seiryuu decklists from this event, ordered by final placement — click a pilot for the full list.
Mirror Analysis
In 1 mirror match, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 1 mirror is borderline; treat these as suggestive, not conclusive.
No card differed in at least 3 of the 1 mirror we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.
Show all 25 cards with non-zero signal (raw numbers, including 25 held back from the grid above)
| Card | Edge | In winner | In loser | Same | Direction |
|---|---|---|---|---|---|
| Calming Breeze | -1.00 | 0 | 1 | 0 | |
| Auspicious Manifestation | -1.00 | 0 | 1 | 0 | |
| Displace | -1.00 | 0 | 1 | 0 | |
| Veiling Breeze | -1.00 | 0 | 1 | 0 | |
| Forest Cake | +1.00 | 1 | 0 | 0 | |
| Excalibur, Cleansing Light | -1.00 | 0 | 1 | 0 | |
| Ensnaring Fumes | +1.00 | 1 | 0 | 0 | |
| Crystallized Destiny | -1.00 | 0 | 1 | 0 | |
| Bandit, Gaze Leader | +1.00 | 1 | 0 | 0 | |
| Spellward Scepter | -1.00 | 0 | 1 | 0 | |
| Blinding Lapse | -1.00 | 0 | 1 | 0 | |
| Escape the Wreckage | +1.00 | 1 | 0 | 0 | |
| Fatestone of Heaven | +1.00 | 1 | 0 | 0 | |
| Scatter Essence | +1.00 | 1 | 0 | 0 | |
| Regal Inquisition | +1.00 | 1 | 0 | 0 | |
| Topsy Decree | +1.00 | 1 | 0 | 0 | |
| Viridian Protective Trinket | -1.00 | 0 | 1 | 0 | |
| Imperial Countermeasure | +1.00 | 1 | 0 | 0 | |
| Scout the Land | +1.00 | 1 | 0 | 0 | |
| Expel the Departed | -1.00 | 0 | 1 | 0 | |
| Sunblessed Gazelle | +1.00 | 1 | 0 | 0 | |
| Blanche, Sheltering Saint | +1.00 | 1 | 0 | 0 | |
| Benediction Angel | -1.00 | 0 | 1 | 0 | |
| Harness Lightning | -1.00 | 0 | 1 | 0 | |
| Brisk Windtrotter | -1.00 | 0 | 1 | 0 |